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Hack (Unix video game) : ウィキペディア英語版 | Hack (Unix video game)
''Hack'' is a 1985 roguelike video game that introduced shops as gameplay elements and expanded available monsters, items, and spells. It later became the basis for ''NetHack''. ==History and development== ''Hack'' was created in 1982 by Jay Fenlason with the assistance of Kenny Woodland, Mike Thome, and Jonathan Payne, while students at Lincoln-Sudbury Regional High School.〔http://www.cs.berkeley.edu/~bh/lsrhs.html〕 A greatly extended version was first released on Usenet in 1984 by Andries Brouwer. Brouwer continued to work on ''Hack'' until July 1985. Don Kneller ported the game to MS-DOS and continued development there.〔(【引用サイトリンク】url=http://nethackwiki.com/wiki/Hack_1.0.3 )〕 Development on all ''Hack'' versions ended within a few years. ''Hack'' descendant ''NetHack'' was released in 1987.〔(【引用サイトリンク】url=http://nethackwiki.com/wiki/Game_history )〕〔(【引用サイトリンク】url=http://nethackwiki.com/wiki/NetHack_1.3d )〕 ''Hack'' is still available for Unix, and is distributed alongside many modern Unix-like OSes,〔 including Debian, Ubuntu, the BSDs,〔 Fedora, and others. ''Hack'' has also been ported to a variety of non-Unix-based platforms. ''NetHack'' is available for almost all platforms which run ''Hack''. There is one exception: ''Hack'' is available,〔(【引用サイトリンク】url=http://roguebasin.com/index.php?title=List_of_handheld_roguelikes#Game_Boy_Advance )〕 but ''NetHack'' is unavailable, for the Game Boy Advance.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Hack (Unix video game)」の詳細全文を読む
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